Thursday, 12 November 2015

WOOPS

After thinking I had completed the orienting stage, I came to connect the controllers, only to find that something had gone wrong further down the line. It became apparent that I had orientated it in the "world" view and not the object view so when I clicked "orient" after selecting the head controller and the head joint, things went a bit wonky...


However, this was easily fixable. I un-parented the controllers from the orient groups and had to re-orient everything, this time making sure it was in the "object" view.

What did I learn from this?

In all honesty I did find this frustrating, however it was easily put right, and it was a learning curve. It has taught me to constantly check that I am doing things in the right view and to not get too ahead of myself.

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