For this Stage I added the controllers for the upper body in the exact same way as I did on the previous model, as well as colouring them the same. For the tail, I have added a controller for each joint as normal, as well as the master control. I needed to go through each controller and make sure that their pivots were snapped to their respective joints.
During this stage I knew that I needed to create an IK Spline for the tail, so I knew there was a possibility of maybe changing the controls for the tail, but at this current point I was unsure how to go about it, so I tried to get myself as close to that point as possible.
I also needed to go through some of the joints and parent them to where was appropriate. For example, I needed to parent the clavicle to the shoulder, the chest to the clavicle and the jaw to the head, and the head to the neck.
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