Sunday, 25 October 2015

Sound Design

For the audio of this animation, Ollie and I like the idea of having no dialog, but the two characters will still be giving off sound as a way of communication and showing emotions. This will hopefully also add the the comedy element! Another thing we need to think about is incorporating sounds of water, such as waves and splashing.

How will we do this?

At this point in the production, it seems the most likely path we will be using is a range of sound effects for the robot, which is something Ollie is looking into himself.
For the Mermaid, I will either get somebody else to create the vocal sounds in the sound booth, or if I am feeling up to it, I may do it myself!
For the surrounding sounds of the ocean, a lot of that we can create on our own, for example shaking a bottle of water or dropping something into water to create the illusion of a big splash. However, we may decide to have the sounds of waves in the background, so depending how realistic we want it to sound, we could once again get the help of others to create these sounds in the studio. If not, we will most likely use actual recordings of the sea to have in the background.

Inspiration for Sound Design!



This is an animation which was created by another student on my course last year. The reason why I have put it on here is because, I remember that her sound design for this short animation was very similar to the kind of thing Ollie and I want to achieve. There is no dialog, but plenty of sounds coming from the characters, which makes it really funny to watch. Also, there are a lot os splashing sounds which were created in the studio, and we hope to have some sounds which are quite similar. 

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