Wednesday, 14 October 2015

Ideas for Hair

Since the decision has been made to go more in the direction of tentacles than hair, Ollie suggested a really good example of a character to refer to!



Liara from Mass Effect 

The design of the tentacles on this character's head is the kind of thing I want to achieve. It still looks quite hair like, which keeps it relatively feminine. Another reason why I think this is a good example to get inspiration from is the fact that it is clearly created using 3D Software, so it enables me to see something similar to what my design could potentially look like when modelled.


Im unsure as to weather I will have the tentacles a similar length. I think it will be sensible to keep it
relatively short, because I am not overly experienced with modelling
in Maya and if I was to make it too long, that would be something else I need to animated along with the tail, and I think that will add on more time to the animation process.

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