During the early stages of pre-production, I needed to establish what kind of character designs to aim for. I knew two things for sure at this point:
- They must all work well together
- They must not be overly complicated, as this would drive away from the original point of the animation.
I began by doodling different ideas as a way of narrowing down in my mind what could potentially work. I knew I wanted the main character, who would be the dreamer, to be female. Although this character would be a representation of me, I wasn't intending on making it an exact characterised version of me.
I liked the look of quite slender bodies, with rounded heads. This would adhere to the simplistic style I wanted to have. However I did continue on to carrying out some character design research as a way of informing my work.
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