Since I knew I wanted to create simplistic character designs that would still be effective, I decided to do some research on simplistic character designs. This allowed me to get an idea of what other physical features would take the design of my characters to the next level.
Outcome
I already had the idea of rounded heads & small facial features. This seemed to be something that was quite prominent in my research. It was interesting to analyse the different variations of leg design, since I knew I wanted the female character in this animation to be quite "lanky." Also, it reiterated the importance of colour to me. I knew that if I was going to have detailed surrounding environments, I would need to ensure that the colourings of these characters would not draw too much attention away from their surroundings, or clash with them.
Carrying out this research made me more keen on the idea of producing quite simple characters, not just to make them easier to animate, but more so because it didn't seem appropriate to have super complex designs for this narrative.
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