Friday, 10 February 2017

Further Character Development

For the character designs in this animation, I new from the beginning that I didn't want them to be over complicated, because I didn't want all attention to be just on the characters. The environment itself plays a huge part in this story, so I decided to go with character. I began by doing lots of development drawings in my sketchbook as a way of establishing a clearer idea for my designs.





        After I had a clearer idea of the aesthetic I wanted to go for I then continued on to create some watercolour tests. 



I decided that I wanted to use either digital watercolour, either alone or mixed with traditional watercolour. At this point these tests were also a way of establishing the appropriate colour palettes. 

Outcome

After spending time experimenting with watercolours I realised how well it worked in creating a dream like aesthetic. This allowed me to come to my discussion of definitely using watercolours, weather it be digital or not. After playing about with colour I felt I was now in a position where I could establish more definite colours. 


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