Sunday, 22 February 2015

Maya - 3D modelling





After being introduced to MAYA we were given the task of creating a basic truck and another object of our choice. I decided to model a laptop because I didn't want to do something too complicated at this point giving the fact I had never used this software before. 


After completing these models, I felt really pleased because it wasn't as difficult as I thought it was going to be. I became familiar with the basic tools which allowed me to create, move, rotate and resize shapes. This allowed me to play around and alter the camera angle which was helpful because I got a better idea of how well put together my models were. I would consider using MAYA more in the future because it was less intimidating than I thought it was going to be, and once I got the hang of it, it was really enjoyable. 

Pendulum 

After getting past the first basics, we were given the task of creating 2 pendulums in MAYA. The first of which was pretty basic, the second one however was segmented and needed to have more weight to the end of it, it needed to look more realistic. This was achieved by making the end ball flick up more in comparison with the rest of the shape, which gave the sense of weight and gravity. 










Bouncy Balls




I have also created two bouncy balls using Maya, one of which is made to look hard and heavy and the other is made to look soft and more bouncy. I did this my creating key frames after I moved the ball individually, and also after squashing or stretching it and changing its dimensions to make them look more realistic. The green ball actually looks like it os bouncing forwards, although this wasn't deliberate, I like the way it looks! 


Turn Around



I also took the truck I had created and made a quick 360 degree turn around of it. This was the quickest task I did out of all of them, but I think it is an effect that I will use in the future because it looks very professional. 

Anticipation


With this task, I had to show the ball's anticipation before it bounces off the ground, similar to the way a person would bend their knees before jumping off the ground. This was simple because I had to go about it in the same way I created the movement of the two bouncy balls. I made it squish downwards and shrink and as it left the ground, made it stretch and extend before going back to normal size. I did this whilst created the key frames each time I moved it. 

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