Thursday, 9 March 2017

Background Development - change in direciton

Bird's Eye View

Through out this animation, there will be three main environments, because they will be frequently changing. In order to get a clear understanding of the layout, I decided to produce a bird's eye view of each background. This is because there will be lot of different shots of each room, so I needed to have reference on what would be visible where, and to keep it consistent. 



After deciding to create the backgrounds digitally, I got cracking. I really loved the idea of giving the backgrounds a bubbling effect. The way I was originally going to go about this, was to draw each background out twice. However, after making a list of the necessary backgrounds needed, it didn't seem logical to spend double the time on backgrounds. 

Change in method

In order to save time, but to also achieve the same outcome,  I decided to create one of each background, and to then add a wobble in After Effects, because the visual outcome of this is basically the same as what I was going for. 

So far, at this point I had only created about half of the backgrounds needed. Instead of getting all of them done before I began animating, I decided to be progressing on both at the same time, to ensure I didn't fall behind. 
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                              5.
                               
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Reasons for colour schemes chosen

When I think back to the dream this animation is based on, I remember quite vividly that there was a lot of daylight streaming into the ice-cream shop, and there was a lot of purple! So I knew that it would be vital to incorporate some clear rays of sunlight coming in, but this is something I decided to go back and add in later on in the process. 

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